We all may have already suspected this (You tend to do so when there’s less than a month and a half left for something to happen and you haven’t gotten any official dates,) but until this weekend, our suspicions weren’t confirmed. Those being that Echtra Games’ Torchlight Frontiers wouldn’t be making that 2019 launch date.

As it turns out, the game is being delayed until some time in 2020. The news comes via a PCGamer interview with Echtra Games founder Max Schaefer. During the discussion, Schaefer explained that while production on the game is progressing, it’s just not quite ready yet. Beyond that, they just don’t have much to say on the matter, apparently.

“We’re doing some changes to the game right now that is kind of hard to pin down. We don’t really have better information to give yet. So that’s kind of why we’ve been waiting. But obviously it’s not going to make it right away.”

At this point, no official release date — or range — has been offered due to the fact that the team isn’t sure exactly how long it will take to take care of all the things they’re working on. So, we’ll just have to wait and see.

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.


  1. Doesn’t bother me, so far nothing about Torchlight Frontier excites me. If anything, the classes look boring and uninspired.

  2. Game development is not all about dragging and dropping items from here to there like those game maker tools falsify to all those wannabe dreamer type game devs. Hence the reason why games are held up. Coding is the core, the heart of all game development, not drag and drop, and that’s why this game is held back.
    Good coding makes a fluid game when its released.


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