Feedback Leads The Division 2 To Reconsider Its New Seasons 2.0 Model And Seasonal Characters
Players spent years building characters and, imagine that, they'd like to actually play them.
When The Division 2 revealed their plans for a revamp of the way the looter-shooter does seasons, plenty of players, including me, were a bit concerned. The shift to seasonal characters really didn't give players a reason to play their own characters anymore. Sure, they could have some fun in the "Intermission" period that happened at the end of a season, but they were mainly sidelined for the season proper.
I revisited my concerns a little while later when the team dropped an in-depth blog talking more about Seasons 2.0 where they really tried to assuage player concerns saying their "mains" still had a place in the game.
Mercifully, Ubisoft is reconsidering the entire thing. While this won't impact Year 6 plans, it will present changes to Year 6 Season 2 as the team needs to evaluate how to move forward with the new seasons without the previously required seasonal characters.
I still can't even imagine what thoughts led to the team thinking excising characters players spent years building from the core progression of a season was a good idea, but I am certainly happy about this backtrack.
Obviously we need a lot more detail that the team just doesn't have yet, so expect yet another reveal, test server, and streams in the future.
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About the Author

Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous gaming websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
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Also, if you’re attending San Diego Comic-Con, the game’s team will be present.
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