Firefall Devs Open Up About Game's Challenges

Jason Winter
By Jason Winter, News Editor
Share:

firefallfeat

There's a lengthy interview up on PCGamesN with Firefall's lead designer, Scott Youngblood, and design director, Scott Rudi, that goes over several of the game's issues during its challenging (to put it mildly) development time and early launch period. The game officially launched in July, after being in open or closed beta for years.

It turns out they originally wanted to make a Tribes MMO, but decided not to after the rather wise acknowledgement that people would have compared it to the original series of games and never been fully satisfied. Looking at the issues people have with The Elder Scrolls Online, Star Wars: The Old Republic, and, well, Hi-Rez Studios' Tribes: Ascend, it seems like it wasn't a bad idea.

The Scotts admit to making some mistakes along the way and that the new player experience needs work -- something I can attest to personally -- and how not being free-to-play from the start, which meant that they "didn’t integrate our systems with the least intrusion to the player experience as possible, which created for a much more difficult situation later." They don't, however, bring up the bus or this... thing.

Anyway, it's a good and pretty honest read, if you're interested in such things. If you're still playing Firefall, how have they improved since launch and what more needs to be done?

Share:
Got a news tip? Contact us directly here!

In this article: Firefall, Red 5 Studios.

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (4)

brathna 8 years ago
good job....

LazyBoyX 8 years ago
I think the game developers need to put back the senario pvp they had before in closed beta in 2013 that is what made me keep comeing back to play more and grind for gear so i could be better ijn pvp.

Bane 8 years ago
Firefall is lackin in end-game content, not much to do with max level frame. Leveling frames is still the most fun part of game.

Hitmanfrost 8 years ago
I wish the vehicles didn't cost so much or take so long to get.


Read Next

Blade & Soul Adding Warlock Class

Blade & Soul Adding Warlock Class

Blade & Soul will be adding its 8th class, the Warlock, soon!...

By Michael Byrne - 8 years ago

You May Enjoy

Guild Wars 2 Devs To Showcase Profession Changes In February Stream And New WvW Updates Go Live Tomorrow

Guild Wars 2 Devs To Showcase Profession Changes In February Stream And New WvW Updates Go Live Tomorrow

The stream will go over all profession details expected to be patched in on February 14th.

By Anthony Jones - 1 week ago
Dating Sim, One-Punch Man, And New Map Coming To Overwatch 2

Dating Sim, One-Punch Man, And New Map Coming To Overwatch 2

Fall in love with Genji or Mercy in the new Overwatch 2 Dating Sim.

By Troy Blackburn - 2 days ago
Yesterday It Was A Rumor, Today It Is A Fact: Rumbleverse Is Shutting Down

Yesterday It Was A Rumor, Today It Is A Fact: Rumbleverse Is Shutting Down

Iron Galaxy says we may not have seen the final form of the Rumble though.

By Michael Byrne - 1 week ago
Deceive Inc. Finally Has A Launch Date, No Deception Detected

Deceive Inc. Finally Has A Launch Date, No Deception Detected

Get ready to start your career as a “world-class Agent”.

By QuintLyn Bowers - 6 days ago
Heroes And Generals To Sunset Current Game While Heading To Kickstarter For Sequel

Heroes And Generals To Sunset Current Game While Heading To Kickstarter For Sequel

It's the end for one game as they attempt to crowdfund the sequel.

By Troy Blackburn - 2 days ago