Fortnite Will Be Playable Soon On iOS Devices, Thanks To Nvidia

GeForce Now app will allow cloud-streamed games through web browser.

Jason Winter
By Jason Winter, News Editor Posted:
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Fortnite Nvidia

If you're the owner of an iPhone or iPad and you've wanted to play Fortnite on your device, you've been out of luck for about a year and a half. That's how long Epic Games' battle royale has unavailable on those devices, following Epic's attempt to circumvent Apple's App Store and its associated fees.

But fret not! Soon, you'll be able to play Fortnite on your iOS device once again! Does that mean all the lawsuits and other legal tussles have been resolved? No, that's not going to happen for a very long time.

Instead, it's Nvidia who's coming to the rescue. The graphics-card manufacturer announced today that its GeForce Now app will launch next week on a limited basis on all mobile devices. It will include "a touch-friendly version of Fortnite for mobile delivered through the cloud" streamed through the Safari web browser. This version of the game was developed "Alongside the amazing team at Epic Games," just in case you thought this was Nvidia acting on its own.

Apple has long maintained that cloud versions of games streamed through web browsers are acceptable on its platforms, with Nvidia and Microsoft having enabled just that, but it will be interesting to see if the company takes any action against Nvidia for allowing its arch-nemesis back onto its devices -- albeit through a back door.

In addition to Fortnite, Nvidia has further plans to expand cloud-to-mobile gaming, saying that it's "working with additional publishers to add more touch-enabled games to GeForce Now," including "publishers streaming full PC versions of their games to mobile devices with built-in touch support."

You can sign up for the GeForce Now beta on the Nvidia site.

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In this article: Fortnite, Epic Games, Nvidia.

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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