Hearthstone Big Game Hunter

Blizzard took a bold step today, announcing the nerf — I mean, rebalancing — of 12 classic Hearthstone cards, in an effort to provide a better environment for Standard play, which will start up when Whispers of the Old Gods launches on April 26.

Many of the changes are being made in the effort to make larger minions less vulnerable by making it costlier to silence or kill them easily. Charge effects, such as on Force of Nature and Arcane Golem are also still a thorny issue in one-turn-kill decks, so those have been removed, and if you liked getting free Molten Giants, you’ll have to take a bigger risk to do so, as their base cost has risen to 25. You can read the full list of changes on the Hearthstone site.

As is the case any time cards are altered, these will undoubtedly going to be controversial and will have a significant effect on decks that love to use these cards, but they’re probably the right thing to do in the long run to improve deck variety and combat degenerate strategies. What do you think of these Hearthstone changes?

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.


  1. Nerf stuff that was previously overpowered to make way for a hot new set of overpowered stuff. I would expect no less from a company that openly admits to starting new players out with inferior cards.


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