As some of you already know — because Mike told us about it on Monday — Crucible returned to closed beta yesterday. If you’re interested in the “why” of that paricular developement choice, you can read Mike’s piece on it at the link above. In this post we’re going to address what you need to know about the test period now that it’s launched and even those of you who had been playing the game previously have no choice but to try for an invite.
To begin with, closed beta testing will not be one long open test. Rather, the developers have decided to run weekly playtests, with the first ones taking place today (June 2). Playtests are split into two groups — 11 am to 2 pm Pacific and 6 pm to 9 pm Pacific. During the test, devs will be available in game and on Discord. Following them, they will provide players with a feedback survey.
For those that had been taking part in the tournaments managed by Rival Esports, there is also good news. The Crucible team plans to keep them going and will be adding more support. Tournaments can range in size from 15 to 32 teams and will offer a weekly prize pool of $1,000 to $5,000 depending on the amount of participants. (They’ll be skipping this weekend however, because of American Independence Day — where half the country will be blowing up fireworks and eating heavily charred animal flesh.)