Heroes & Generals’ next update, codenamed Vasilevsky, doesn’t introduce any major new elements to the game, but is rather a quality-of-life update, improving performance and tweaking recently introduced gameplay elements.
The new Forward Airfield map, introduced in the last update, gets a few revisions based on data analysis and user feedback, and melee mechanics have received another pass, making it easier to silently whack your enemies in the back of the head. But what good is your game if it’s not pretty? Or if it’s pretty but runs poorly? As stated in the video, Reto-Moto has “plowed through the visual effects library,” making several changes to explosions to improve performance and visual feedback for players.
For the strategy game, assault teams now have a morale score, which decreases every time the team goes into combat, and new badges for generals. You can read the full update notes on the Heroes & Generals forums.