Life Beyond's Economy: Real Money -> In-Game Currency -> Items, And Vice Versa

Jason Winter
By Jason Winter, News Editor November 26, 2019
Share:

Back when it was just known as "Project C," the developers of Life Beyond said that they intended for the game to "change how people perceive open world online games" and that they wanted "commerce, crafting, economic decisions and in-game services to all be ultimately run by players." Now we know a little bit more about how that economy will work, and it's likely to be controversial.

A post on Reddit shared a conversation (reposted below) with Darewise Entertainment from the Life Beyond Discord. The Darewise team member said that there "won't be any shop," but that players can "buy the in-game currency with IRL money" and that "everything will be available through in-game money, equipment, tools, weapons, cosmetics." We'll leave that as an exercise for the reader to figure out, though the player asking the questions seemed to sum it up nicely:

"So theoretically you could go in with a big wallet and buy top tier equipment/not resources from the get go?"

To which Darewise responded, "Yes." Darewise also said that the transactions will work in the other direction -- namely, that you players will be able to "convert" in-game money to IRL money, so you could reason that the entire enterprise might be good for players who devote time to playing the game without spending. They can accumulate items, sell them for in-game currency, and then convert that currency to IRL money -- with Darewise taking a cut, most likely. It's not an entirely original approach -- Entropia Universe comes to mind -- but it's something we haven't seen from a new game for quite a while.

It should be noted that the player's messages were edited, so it's just possible that their questions were edited after the fact to make things look a certain way. However, even standing alone, Darewise's answers connect the dots in a way that some gamers might take issue with.

Share:
Got a news tip? Contact us directly here!

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (1)

rickshaw 2 years ago
Oucch!
This isn't good, as I think its wrong to try and put a division between players, as we are talking games here not a banks, or do the devs want to be total bankers and not a game developers. :)
For now, it sounds like there will be advantages to the free player who works forever, but it will cause botting in the mass's and a totally different and difficult game to be in later on.


You May Enjoy

Epic Game’s Newest Feature Created To Prevent Review Bombing

Epic Game’s Newest Feature Created To Prevent Review Bombing

Or was it created to spin a more positive narrative?

By Aspen Pash - 1 week ago
Hearthstone’s Next Expansion Is Murder Mystery Party

Hearthstone’s Next Expansion Is Murder Mystery Party

Murloc Holmes and Watfin investigate the mystery of who killed Sire Denathrius at Castle Nathria.

By QuintLyn Bowers - 1 day ago
PUBG’s Previously Teased New Map Is A Waterlogged City, And Now It Has A Release Date

PUBG’s Previously Teased New Map Is A Waterlogged City, And Now It Has A Release Date

Get ready to travel to Deston in July.

By QuintLyn Bowers - 1 day ago
Square Enix Announces Date For The Next Final Fantasy XIV Live Letter

Square Enix Announces Date For The Next Final Fantasy XIV Live Letter

Maybe this will be the one where they tell us more about those islands.

By QuintLyn Bowers - 1 week ago
A Fortnite X Dead By Daylight Collaboration Might Be On The Horizon

A Fortnite X Dead By Daylight Collaboration Might Be On The Horizon

There is a chance players will have to wait a while though.

By Aspen Pash - 12 hours ago
Blizzard Delays Diablo Immortal Launch In China Following Reportedly Being Blocked On Social Media Platform Weibo

Blizzard Delays Diablo Immortal Launch In China Following Reportedly Being Blocked On Social Media Platform Weibo

And a streamer goes out of his way to prove just how ridiculously expensive the game is.

By QuintLyn Bowers - 1 week ago
See More
Live Giveaways