The name ‘Counter-Strike Nexon: Zombies’ reads like a badly translated DvD cover for a bootleg version of Valve’s Counter-Strike. Yet, Counter-Strike Nexon: Zombies is very real, and as its name suggests, Nexon is responsible for its creation. More specifically, the European branch of Nexon who today announced the FPS would soon be made available on Steam to players in Europe, North America, Oceania, and the CIS region.

For those unaware, several Valve-sanctioned Free-to-Play versions of Counter-Strike have been available to players in the East for a few years now, with the most recent version built upon a modified version of Counter-Strike: Source. This latest version takes the series in a whole new direction with the addition of all new game modes, weapons and of course, the undead.

While the idea of playing a tactical FPS like Counter-Strike with aggressive zombies running around may not sound like the best of ideas, Nexon says players will also have access to the original CS modes including Hostage Rescue and Bomb Diffusion. Currently, it’s unclear how exactly zombies will work for CS, but the new modes may function similar to Counter Strike Online’s asymmetrical Zombie Darkness mode.

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. this game is awesome. i spent 20$ on cs go and i’d rather play this. its the classic cs 1.6 graphics. i just wish there was us servers.

  2. Nope this game sucks and if you like it you’re a loser. Also I perform oral on overweight men at truck stops.

  3. yeah but if u play from eu u will have big lag so, to bad for nexons counterstrike’s and the source one is not even in eng hahaha

    • I think you’re knowledge is lacking in the FPS department. Nexon, as silly as they may be, will not let a partnership with the one and only Valve go to waste. So they basically have a few options: A. Separating servers like is done in almost every single FPS to EU servers, NA servers and so on. B. Utilize the NA servers for the game, which is stupid because the amount of EU and Oceania players should be higher than NA players. C. Let Valve handle that part because we all know they’re better at that.
      I’d rather they go with option C, and as much as I’d like to play with NA players I’d love to see something like a “combined” player, which will then belong to all servers if separated, so unlike Blacklight: Retribution for example I wouldn’t have to get everything again if I’m trying to play on a different server.

  4. Y’know…the one way that Nexon wouldn’t stuff up the monetisation of this (as their notorious for doing) is to actually take a leaf out of Valve’s book and monetise it similar to CS:GO/Dota 2. Skins only, not better weapons. Partnership with Valve is one thing (as they’ve already done several times before), doing F2P the right way is another thing altogether.


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