A major change is coming to Hi-Rez’s free-to-play team based shooter MOBA, Paladins. During recent testing the development team has changed the original objective of having a smaller number of champions with a huge number of cards to having more champions with less cards. According to a recent post on the Paladins forums, the team is expecting to have somewhere between 20 and 25 cards per champion.

To accommodate these changes, the developers are working on expanding the champion roster and have also announced a change to how they are unlocked. Players will be required to unlock champions either with Gold earned in game or Crystals purchased with real money.

As with most MOBAs, there will always be a rotation of characters that are free for players to tool around with. Players will also be able to try out all champions in practice mode before unlocking them.

An interesting feature being added in the future will let players will be able to “rent” a champion for a small amount of gold as a way to try them out.

Beta players who have played prior to this change will have all champions released up to that point available for free.

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.



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