Hi-Rez Studio’s fantasy-ish battle royale offering Realm Royale launched to pretty big numbers on Steam with an all-time peak of 104,557 players. Unfortunately, it didn’t hold onto those players long. In fact, in just two months, its concurrent player count has dropped to around 5,000 players. That’s a loss of more than 90% of the players.
Just for reference here, Hi-Rez’s long time MOBA SMITE, capped out at 23k players on Steam, eventually settling to 8k to 10k on average. Their team shooter Paladins capped out at 60k, and has settled down to somewhere between 16k to 22k. (It should be noted that I have no idea how many players just use Hi-Rez’s launcher, but I suspect SMITE would have a higher count being only available that way for a while.)
According to an article on Githyp, which takes a deep look at Realm Royale’s numbers, the game likely suffered the drop in numbers due to very mixed reviews with players complaining about issues with in-game balancing as well as other things. It should also be noted that the game launched with incredibly inflated numbers thanks to popular streamers hyping it up. Chances are, a lot of Battle Royale players popped in just to see and then went back home to their own games. Either way. The fact stands. That’s one hell of a drop.