Riders Of Icarus Reveals Future Content
Rider of Icarus fans have a lot to look forward to, according to the most recent Dev Blog (due out tomorrow) for the free-to-play game. While there are, of course, a plethora of bug fixes on the horizon, the major things highlighted in the blog are new dungeon content (solo, high-level, and ten-player,) and a new area for players to explore.
The dungeons begin with a new solo dungeon for players of level 35 or above. In the Lair of Ienos, players will fight to remove Ienos from Parna's Coast before he gathers enough rare familiars to take back to Grand Warlock Goraktus of the Fallen Legion. This dungeon scales, making it ideal for players of varying levels. Players who complete the dungeon successfully will have a chance to tame one of two heroic or elite familiars chosen randomly from a selection of critters.
The next dungeon, Tritael Rift, is for high level Riders. Here, players can take on Supreme Commander Izhora and stop him from gathering enough souls to create an army. This dungeon is strategy heavy, so players will need to watch out for the mechanics.
The final dungeon is a 10-player affair titled Gusting Isles. This dungeon tasks players with stopping the titan Trauna, who has been released from his prison.
In addition to the dungeons comes the introduction of a new area known as Tritael Rift. This area is hotly contested with the Fallen Legion and Tempest Dragons trying to create an explosion that will destroy the world.
More information on all of these things, as well as the upcoming bug fixes is available as part of the Riders of Icarus developer blog.
About the Author

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.
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By Anthony Jones - 2 weeks ago
exactly 4 day 15 hours!
and i left the game yesterday because I JUST CANT PLAY ANYMORE because it has nothing to do once you hit the cap
no more quests .. dungeons and all dont mean anything really why would you make a better gear when there isnt really anything to do ?
idk why but i just cant spend more time in it anymore
and that makes me sad because i really liked the gms and support , they are polite and respond fast and understand your problems...
i think the problem is with game ... its literally too fast paced that leaves you with nothing to do all of a sudden
but let me tell you that BEFORE hitting 34 you REALLY ENJOY playing the game and leveling and even soloing everything was very fun and lovely experience.
Lazy greedy developers.