For those who’ve been on the lookout for a true spiritual-successor to SOE’s ill-fated Star Wars Galaxies, you may have or not have heard about The Repopulation by Above and Beyond Technologies. A three-faction, PvP oriented sandbox MMO currently in Alpha, The Repopulation promises to bring a variety of combat oriented and non-combat activities, all of which are enhanced through skill-based progression, no traditional leveling.

The MMO has been in development for a couple of years now, and has enjoyed several rounds of successful Kickstarter funding, with campaigns often reaching double their original funding goals. All of this has brought The Repopulation several steps closer to bringing the MMO’s expansive list of game features to fruition.

Even while The Repopulation is still just in its third round of Alpha testing, the MMO has already showcased some of its more robust features in action, including the ability for players to create their own independent nations, complete with player made cities filled with custom built structures.

A new teaser trailer (featured above) for the MMO’s alpha touches on several other key features such as the game’s in-depth crafting system (heavily inspired by SWG), the ease of which players can create their own housing and the ability to tame organic and inorganic pets, each with their own pros and cons.

More details are also said to be released this coming Saturday, starting at 2PM EDT during an official livestream for The Repopulation on Twitch.

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. Sony is doing something for Us SWG fans, they said once they’re done with Everquest Next(not landmark, and by done they mean launch) they’ll have something for us to “finally come home” to.

  2. It’s not all that pvp oriented. The Hardcore server is for FFA pvp but the Normal server will have 2/3rds of the map as safe areas (Owon and Fpr faction areas) and 1/3rd Rogue area which has auto-flagging for pvp. But you don’t lose anything on the Normal server, so if you die it’s no big deal.

    • Well, i think it is becouse it add’s to the open sandbox world. For exampel you can “pvp” irl and do all those stuff. Just becouse it is a open pvp dosen’t meen you go around kill everything you encounter. Make a “nation” and make a lawenforcment that keeps the players in the area under you’r control 😛

  3. being able to build cities from scratch hmm? I wonder what people would do with this. Every city could be completely different from each other, even politically different. A council in one city/nation, a dictator in the next?



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