Skara: The Blade Remains has everything you’d want in a 16 player arena fighter. There’s deep skill-based combat, 5 faction-specific customizable fighters, a variety of game
modes and in your face fatalities. The cross combination of features from multiple genres is making it a bit tough for Skara’s developers at 8-Bit Studio to label the game, so they’ve done the next best thing, make up a new genre altogether. The studio is calling Skara a Multiplayer Online Versus title, better known to no one as a MOV or MOVt if you wish to get specific.
Skara: The Blade Remains has been in development for several years, but suffered a setback after the studio tried unsuccessfully to fund the game through Kickstarter in June of 2013. Since then 8-Bit studios switched over to developing Skara in the Unreal 4 engine and now after 10 months of internal development they stand stand ready to release Skara onto Early Access sometime in July.
8-bit Studios is also trying their hand once more at Kickstarter, this time looking for $35,000 to add a few extra layers of polish, tighten up their AI which according to them is still in “Xtreme Stupidity mode” and add larger interactive arenas needed for Early Access release. The additional funds aren’t needed for the games final launch on Early Access, but should provide a much smoother experience for those who try Skara in its early stages.