Skyforge Invasions Usher in Light and Dark Ages for Aelion
At first glance, it would be easy to liken Skyforge's Invasions to Rift's, well, rifts. Don't make that mistake. Where Rift's events are brief and respawn somewhere pretty quickly, Skyforge's Invasions are dynamic content on a much longer timeline...as in months.
Since the elder god Aeli disappeared, many other gods have been moving in on Aelion, trying to get their piece of the followers on the planet. As a god yourself though, protection of your followers and your planet is a priority. Invasions start with the planet's early warning system notifying players that an Invasion is inbound. In the following days, initial events will appear on the Divine Observatory globe. These initial events will be smaller waves of inbound invaders that need to be taken out. Think of it as the "initial" ground forces testing the waters.
As the invasion progresses, more and more dynamic content becomes available for groups of 3, 5, and even 10 (raids) players. More types of missions also become available. Instead of just fighting off a wave of forces, you may be tasked with collecting intel from a crashed invader's ship or to defend the planet's anti-aircraft weapons. Conflict continues to rise until it's time for players of higher prestige to take on the main invading bosses in their ships. This whole process can take months at a time and players of various prestige level can participate (FYI, prestige equalizing will be introduced in the next closed beta so it should be easier to find a group in game).
Should the players prevail, not only do individuals gain loot and gear themselves, but the world enters a Light Age where server wide buffs are applied for a week or so and the raid at the end of the invasion can be played for the same time period. Should they lose though, a Dark Age falls on Aelion and areas of the world will have invaders to deal with for a while.
Multiple Invasion types are already planned but we'll be starting with the Mechanoid invasion. Check out the full breakdown for more details.
About the Author
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
You May Enjoy
Eve Online Players Can Now Take The Game With Them Everywhere As Eve Leaves Space And Heads To The Cloud
Welcome to cloud-based Eve Online.By QuintLyn Bowers - 1 week ago
V Rising Gameplay - A First Look From The Shadows (B2P)
Stay out of the sun and check out V Rising in our official video.By Michael Byrne - 1 week ago
Splitgate’s Beta Season 2 Brings Changes to Leveling System
Players are also given a new way to flex their skills with new badges.By Aspen Pash - 2 days ago
Get A Look At The Myriad Of New World PvP Plans And Get Ready For 3v3 Arenas
It also covers new community features coming to the game.By QuintLyn Bowers - 1 week ago
Find Out More About Phantasy Star Online 2: New Genesis’s June Update Via Interview With Hiro
The interview covers the new Kvaris region.By QuintLyn Bowers - 1 week ago
Dauntless's Return To Light Patch Rolls Out New Behemoth, Brings Back Gauntlet-Style Escalations
And of course, sweet gear to show off to your friends or competitors.By Anthony Jones - 2 days ago