We all hate bugs. They ruin our games and make lives miserable for the devs who are tasked with finding and fixing them.

Or maybe not. Maybe it’s happy-shiny time in the devs’ office, delighted as they are to have a chance to show off their awesome bug-crushing skills!

That’s probably not quite accurate, but the above video from SOE shows a bunch of semi-happy workers laying out all the steps required to take down a simple bug in PlanetSide 2. The process requires people from a wide variety of disciplines, including a QA tester, tools and graphics programmer, and build manager.

In the end, the nasty bug is evicted — despite Matt Higby’s protestations that “We don’t have any bugs in this game!” — and everyone lives happily ever after. Except the bug.

It’s an interesting look at an oft-neglected aspect of game design and development. Is this the sort of thing you’d like to see more of?

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.


  1. funny, the last 2 patches tanked the fps and created stuttering on the most extreme machines and this is what they claim to do? older machines cant even play and THIS is important.
    game balance is in the shitter and the core issues arnt being addressed.
    atleast we fixed that bodyless cheese factory amirite?


Please enter your comment!
Please enter your name here