Ubisoft is getting ready to jump on the battle royale bandwagon with Hyper Scape, a futuristic free-to-play BR launching in just a few weeks. Rod “Slasher” Breslau had the scoop on the news, calling the game a “AAA multiplayer fast-paced FPS Battle Royale” from Ubisoft Montreal, featuring full cross-play between consoles and PCs.

The game will be built “with streamers in mind in a full partnership with Twitch,” according to Breslau. This will result in Twitch viewers being able to influence gameplay with drops for bonus health or speed, for instance. Ubisoft has reportedly already invited several streamers and other influencers to try the game and will rely on their word of mouth to promote it.

One of those influencers, Kalamity, has already announced his involvement with the project, which was retweeted by a new @Play_Hyperscape account that looks official. Kalamity links to the Prisma Dimensions website, which seems to be an in-universe corporation that touts “the first iteration of the Hyper Scape.” That will drop players into the “neon-drenched streets of the world’s premiere virtual city, Neo Arcadia,” where they’ll compete to get to the “final showdown.” Based on that, I’d guess that the setting for Hyper Scape will be some kind of virtual reality city.

(As I was finishing this article, the Hyper Scape Twitter sent out another tweet, hyping its Twitch integration. The game will offer “in-extension” streamers a portion of the revenue when viewers purchase bits, as well as motivating people to subscribe by giving them “triple vote when voting on GM cards.”)

The website says that we’ll get to try the “first iteration” of the Hyper Scape on July 2; Breslau said that full launch will come on July 12, with closed and open betas preceding. We’ll update our story once more information becomes available.

Update 1: The Twitter account has confirmed the July 2 date, as well as posting some additional concept art of what we presume is Neo Arcadia:

Update 2: There’s another Twitter account, @HyperScapeGame, that was created in February (the other was in June), so maybe that’s the “official” one?

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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