Hearthstone‘s got a lot of randomness in it. Some people love it, some people hate it. The best players learn to understand it and work with or around it when they can.
In that vein of greater understanding comes a video from Stanislav Costiuc, a.k.a. Farlands, who explores the four types of Hearthstone’s randomness. The first two — strategic and acceptable randomness — are a little more predictable and offer ranges that most players are OK dealing with. The last two — double-edged and absolute randomness — can be more swing-y and unforgiving when they go wrong, and are thus shunned more by “serious” players.
It’s an interesting take on the phenomenon in Hearthstone and an attempt to sort out the different types of randomness in Hearthstone. At the very least, it sure beats throwing things at your stream when a Piloted Shredded drops an unwanted Doomsayer. Give the video a watch or read the article on Gamasutra.com.