WildStar Overhauls Its Stat System
WildStar's launch and first year didn't go so well, but at least Carbine Studios is showing the willingness to make changes. It's like a relationship gone sour: "Please come back, I can change!"
The free-to-play transition is the big one, but mechanics-wise, there's a lot more going on to draw players in, new and old. Primary among those is making sure players understand how their characters' stats work, and that's the topic of a new dev diary today by Lead Combat Designer Steven Engle. For the most part, things are being simplified, with several well-named but esoteric stats, such as Moxie, Brutality, and Grit getting the boot.
Several of the remaining stats are getting a bit of streamlining as well, while several new ones are being added. In addition, runes can no longer boost Assault or Support Power and there will be an effort to limit power creep at high levels.
What else would you like to see different about WildStar for its F2P launch?
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About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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By QuintLyn Bowers - 2 days ago
the wanted action based combat.. well they got that with wow controls GG lol no thanks..
Also the most anoying part with the game is that npc says one thing in the questlog and then TALKS CRAP while u read making u listen to them babble about something random like flowers and cupcakes.. so anoying..
I launch the client,
I change the server to EU.
I enter my credentials.
Credentials not recognized in USA server. Swaping to EU.
Loading character.
Ok, next time I load the game client tha same thing happens.
Also if i change anything in settings next time i load the game it resets to deffault....... anoying.