Rusty Hearts Exclusive Interview
With Rusty Hearts, publisher Perfect World rests from their acclaimed MMORPG offer and gives us a pure side-scrolling action MMO. The beautiful graphics and smooth animation already won us over, but let’s find out a bit more.
MMOBomb: Can you introduce yourself to our readers and your role on Rusty Hearts?
Mark Hill: Hi, my name is Mark Hill, and I’m the Game Producer of Rusty Hearts. On a daily basis, I often work with those in our game testing, engineering, and communications departments to ensure that the game runs smoothly. One of the best parts of my job is talking to people like you about the game.
MMOBomb: How would you describe Rusty Hearts?
Mark Hill: Rusty Hearts is an online multiplayer hack n’ slash brawler. Players can have parties of up to four people, and fight through dungeons while gaining Exp, collecting loot, and leveling up their characters.
The fast and furious gameplay, compelling storyline, and the vivid cel-shaded anime art style offer players a very unique game. Think about a mix between Castle Crashers or the classic arcade TMNT brawlers set in a Castlevania or Devil May Cry type of world.
MMOBomb: Why should players choose Rusty Hearts over other similar side-scrolling action MMOs?
Mark Hill: Rusty Hearts has a blend of fast and furious combat, RPG elements and various PvP options, but the interesting back story of each character, dungeon crawling battles and the option to use a controller really sets the game apart. Also, there is no mindless grinding in the game. Players will always be engaged in some sort of mission or quest, so it never gets boring.
MMOBomb: There will be 3 unique characters at launch, each with their story. What customization options do we have, things such as gender and weapons? Is it locked for benefit of the storyline?
Mark Hill: Yes, the characters’ gender and main weapons are locked for story purposes; however, there are hundreds of costume combinations, both in terms of full-body suits and individual pieces that players can outfit on their character to make them unique. As players progress through the story, they will receive a wide variety of costume options.
For weapons, each character does wield a unique type of weapon specifically tailored for them such as Angela’s magic scythe or Tude’s glove. Players can customize and level up their weapons, while gaining new abilities.
MMOBomb: Does Rusty Hearts offer some deep RPG options or is it mostly about the brawling?
Mark Hill: It’s a great mix of both. Rusty Hearts makes it very quick and easy for you to get in the game, get in a party, and jump right into a dungeon. However, the RPG elements allow you to spec out your character any way you want with all of the gear that you will be collecting.
There will be the traditional RPG-style gear qualities, common, uncommon, epic, etc., so players that really enjoy the RPG style gameplay will be set up nicely.
MMOBomb: Rusty Hearts is the game that was missing from the Perfect World catalog?
Mark Hill: Perfect World Entertainment is always looking to bring fresh and unique, high quality gaming experiences to players. Rusty Hearts has definitely brought diversity to Perfect World Entertainment’s game portfolio and it will allow us to reach a broader audience. We really feel that players will like the new elements that the game brings.
MMOBomb: What are your plans for the future of Rusty Hearts? Do you plan on adding more characters and other content?
Mark Hill: Player feedback is highly taken into consideration and we look forward to what our players will have to say about Rusty Hearts when closed beta testing begins on July 27. We definitely plan on adding much more content to the game including new characters, dungeons, quests, costumes, and more. Whatever it may be, it will be a steady pipeline of interesting ways for players to enjoy the game. From new characters, dungeons, quests, costumes, and more, We will release more information on expansions and updates as it becomes available.
MMOBomb: Thank you for your time!
Mark Hill: Thanks as well!
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