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Nearly Every MMORPG Is Pay-To-Win, And Here’s Why

Make a list of what you think are the free-to-play games with the best cash shops. Which games feel the most “free” to you and…

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Interview: Atlas of Worlds Expansion Reshapes Path of Exile’s Endgame

If you thought Path of Exile’s last content update, Prophecy, shook things up, you’re in for some serious world-shaking this time around. Atlas of Worlds,…

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Quake Champions Could Be F2P Or B2P, And There Are Arguments For Both

Quake Champions is id Software’s and Bethesda SoftWorks’ upcoming team arena shooter. Sure, that might make it seem like any one of a number of…

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The Digital CCG Bubble Hasn’t Burst Yet, And Might Not For A While

In recent years, we’ve been mobbed by MOBAs and smothered with shooters. But since the success of Hearthstone, digital collectible card games have been sprouting…

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Maybe MMOs Don’t Have To Be Innovative After All

For a long time, I’ve railed against traditional quest-and-level MMOs – “WoW clones,” if you will. This wasn’t so much out of a snooty, “Oh,…


Preview: Devilian Online Update 1.4 – “Alvir’s Legacy”

Devilian players may have been excited to get their hands on the latest patch, 1.4 Alvir’s Legacy, last week but had to wait due to…

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Interview: STO’s Agents of Yesterday Sends You On a Time-Travel Romp Though Trek’s Many Eras

I’ll dispense with the “boldly going” jokes and get right to the heart of the matter. Today, July 6, Perfect World Entertainment and Cryptic Studios…

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Chronicle: RuneScape Legends “Didn’t Start As A Card Game” – Our Interview With Lead Designer James Sweatman

Chronicle: RuneScape Legends officially launched last month on Steam and it’s proving to be quite popular with RuneScape players, CCG fanatics, and just about everyone…


Preview: GW2’s Stronghold of the Faithful Raid Wing Mixes Elements With Mixed Results

Yes, I’m a PvE Carebear. Dungeons and raids are my thing. Love them. Can’t get enough of them when they are done well, and when…

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WildStar on Steam or Landmark: Which MMO Launch Makes You The Saddest?

Think back, if you will, all the way to early 2014. On a late January evening, EverQuest Next: Landmark (as it was called then) opened…

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“We Had To Lay Off (Almost) Everyone” To Keep Gigantic Going: Our Interview With Motiga’s CEO

Gigantic has been through a lot. Motiga’s arena battler/hero shooter has gone through the wringer, at times looking like a breakout hit and at times…

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Interview: Live Like a King In ArcheAge’s Next Update, Ascension

If being a part of a faction in MMOs sounds stale to you, why not make your own? ArcheAge Update 2.9: Ascension goes live today,…

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Mark Kern: Firefall Was Very Different Early And I’d Re-purchase It If It Became Available

Firefall was originally envisioned as a “WWII MMO game set in a fantasy alternate reality with Hilter [sic] pursuing occult artifacts.” Later, when the game…


Interview: Hartsman and Ju On Atlas Reactor’s Change to B2P

Trion Worlds shocked a lot of people when they announced that their previously free-to-play title Atlas Reactor would transition into a buy-to-play title. With all…

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