Battleborn is no more. The team-based shooter from Gearbox Software and 2K Games shut its doors for good last night, when servers went offline. The move was initially announced in November 2019, three and a half years after its launch and almost two and a half years after it went free-to-play.

While Battleborn was available on multiple platforms, its Steam traffic paints a grim tale. It cracked the 100 concurrent players mark just twice in the last three years, and even before the shutdown notice was barely averaging more than a dozen concurrents at any time.

Maybe it debuted at the wrong time — three weeks before Overwatch — or maybe it just lacked compelling gameplay — I only tried it briefly for our First Look video and it didn’t hook me — but Battleborn at least had a brief window where it seemed like it could be successful. That’s more than can be said about some games in the genre.

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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