Blizzard Entertainment revealed today the studio will soon begin invited a limited number of users to participate in the technical alpha for Heroes of the Storm, Blizzard’s upcoming MOBA.

According to the official post, since this is the first phase of external testing for Heroes of the Storm, the Technical Alpha is intended to help Blizzard better examine how their infrastructure and tech will function across a much broader spectrum of machines and internet connections. As a whole, Heroes of the Storm is still in the early stages of development, and Blizzard stressed HoTS still has a long ways to go before it’s feature complete.

The technical alpha for now is limited to those with a account who reside in the United States. For everyone else, Blizzard has stated they aren’t quite sure when they’ll be ready to extend access to the rest of the world. Like all other Blizzard betas, players can opt into the alpha through Blizzard Beta Profile page found within their account. Invited players will find an email from Blizzard in their email inbox if selected.

Once the Tech Alpha begins, players will be free to share their experiences free of any NDA restrictions.

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. Just watched some gameplays from Heroes of the Storm on their YT channel. Seems interesting. Gonna give it a try when i get the chance. From the upcoming MOBA’s i still prefer Dawngate, but Heroes of the Storm looks promising to.

  2. oh look. a moba. who’da thunk it. Id like to see a company do something original, like not a moba lol. seriously tho, how many of these mobas are actually doing ok? I would guess at least a few of em since they seem to release one weekly.

    • So there’s the 2 main ones (LoL & Dota 2) which take up the majority of the market share of the MOBA/ARTS genre. There’s the second tier ones (Smite & HoN), and then there’s the upcoming ones – HotS, Dawngate, Infinite Crisis & Strife.

      Of the above mentioned ones, I would say that the only ones guaranteed to thrive are LoL, Dota 2 and HotS (because it’s Blizzard). As for the others, it’s hard to tell. HoN’s has declined in popularity ever since Dota 2 came out, Dawngate’s been pulling some numbers from LoL but not a whole lot, Infinite Crisis is there mainly for the DC Universe fans and Strife is still mostly unheard of (and many casuals I think would rather go with HotS than Strife just because way more people know of Blizzard than S2 Games).

      As for the ones I didn’t mention…there’s a reason I don’t mention them…most of them are likely to just fade into obscurity (if they haven’t already).

      • Due to its superior gameplay, Smite is actually thriving and continually growing. It’s easily in the third place spot among MOBAs and likely wont let go of that until a rival MOBA of similar style comes a-knockin’. (even then, being the more established, and quite a well managed MOBA, it likely wont fall).

        The only reason Smite isn’t top dog is because many people are still stuck in the past playing LoL and DOTA2.

        Where Blizzards MOBA will fit in is entirely dependant on if it sucks or not, of course. Just because it’s Blizzard doesn’t mean it’ll automatically be gold, just that it’ll have massive production value pumped into it.

        • Saying that many of us are “Stuck in the past” is pretty damn ballsy considering smite’s gameplay is usually so unbalanced and for this reporter’s opinion flat out sucks. I’ve been playing smite since it first started CBT, I had two accounts with the god pack (you know when it only gave the first 30 gods free, not all of them.) and yeah it’s a good break from the other moba’s when you’re in the mood for something slightly different and don’t mind a slight downgrade.

          The only reason they are popular (3rd place) is because A. the camra angel is a neat gimmick and B. there game modes aside from the normal “Dota style ” 5v5 map are actually worth playing to the point of being the main stay focus of the game along with the fact you can play a few games of smite over a 30 minute period as opposed to a real moba’s 1. Smite is an awesome Battle Arena esque game, don’t get me wrong. It’s awesome at what it does and I applaud it.

          However it is a shitty and poor excuse for a MOBA (I.E Dota-esque ARPG game.) and to THAT purpose is basically the map we wipe our feet on and couch we relax on before getting to the real game(s).


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