Apex Legends' Game Director Talks Development History And "Beyond Battle Royale" Mode

Jason Winter
By Jason Winter, News Editor February 8, 2021
Share:

Apex Legends celebrated its second anniversary last week and that prompted Game Director Chad Grenier to wax poetic about the game's origins and successful launch period. Grenier joined Respawn Entertainment in 2010, meaning that he was on board for the launch of Titanfall 2, when the team started thinking of other ways to explore and build in the Titanfall universe.

Those thoughts first coalesced into a battle royale mode with Titans and pilots duking it out in three-person teams. The map was larger and more sparse, allowing space for Titans to move around freely. A month later, around October 2017, the game got its first characters -- Gibraltar, Wraith, and Bloodhound -- and in November, there was a 50-player test on the first iteration of King's Canyon.

After the Titans themselves were scrapped, the new game got a title: Apex Predator. The ping system -- forced upon testers by forbidding voice communications -- and respawning were added, and the game soon received the name it would launch with.

At this point, you're probably aware of how things went publicly, with an out-of-nowhere launch on February 4, 2019, and lots of streamers being paid to promote and play the game. Behind the scenes, Grenier was told by a live ops engineer, "Don’t expect a million players right out of the gate, or even within the first few months!" The game hit one million concurrent players in eight hours.

As for the future of the game, there's the Switch launch coming next month, the mobile version is in development, and Grenier said that there are plans to "launch new ways to play the game that take us beyond battle royale" later this year. Given its attention to lore and well-developed characters, I'd wager that means some kind of in-depth PvE mode -- though if Respawn sticks to what worked the last time, we might not hear about it until the day it launches.

Share:
Got a news tip? Contact us directly here!

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (0)


You May Enjoy

Warframe’s Prime Resurgence Program Ends January 25, "Last Chance" Broken Into Two Parts

Warframe’s Prime Resurgence Program Ends January 25, "Last Chance" Broken Into Two Parts

Get those previously-retired Warframes and gear before that happens.

By QuintLyn Bowers - 1 week ago
Take To The Beach In Sunny Habitat, Apex Legends' New Arenas Map

Take To The Beach In Sunny Habitat, Apex Legends' New Arenas Map

Prize track every week and legendary skins.

By Jason Winter - 1 week ago
MMOBomb Top List: Noobfridge's Top 5 Favorite Things ON SWTOR Legacy Of The Sith PTR

MMOBomb Top List: Noobfridge's Top 5 Favorite Things ON SWTOR Legacy Of The Sith PTR

Troy's been messing around on the PTR for a while now and as we head into release, he's ready to reveal what he's looking forward to the most!

By Michael Byrne - 1 week ago
Want A Better Framerate in PSO2: New Genesis? You're Going To Need An Nvidia Card For That

Want A Better Framerate in PSO2: New Genesis? You're Going To Need An Nvidia Card For That

Phantasy Star Online 2: New Genesis's Next Update Adds Nvidia DLSS Support

By QuintLyn Bowers - 1 week ago
Brave The Cold In Aura Kingdom's Valleys Of Ice Hearts Update

Brave The Cold In Aura Kingdom's Valleys Of Ice Hearts Update

Level cap raise, two new zones. two new dungeons, and an Eidolon story dungeon.

By Jason Winter - 5 days ago
Jagex Brought In Over $160 Million, Hit Records In Membership In 2020

Jagex Brought In Over $160 Million, Hit Records In Membership In 2020

Also added over 100 new employees during first pandemic year.

By Jason Winter - 1 week ago
See More
Live Giveaways