Riot Games has unveiled Bard, The Wandering Caretaker, today. This support character specializes in movement to edge out his foes.
Bard is League’s first support to gain advantages solely from moving around Summoner’s Rift. By constantly collecting his unique chimes, he covers plenty of ground at all stages of a game, and offers his team both solid sustain with his health packs and unrivalled team mobility with his long range portals.
Bard’s skill set is a bit unique and features an ultimate that I can foresee being used to troll your own teammates sometimes when the battle isn’t going your team’s way. Take a look at the move set:
Bard’s presence causes sacred chimes to appear on the Fields of Justice. Collecting a chime grants Bard a brief burst of movement speed, experience, and mana.
Bard’s presence attracts small spirits known as meeps to his side. Whenever Bard attacks, a meep throws itself at his target, dealing extra damage before disappearing back to the spirit world. As Bard collects more chimes, the meeps that follow him grow in both number and power.
Tempered Fate – After a brief delay, Bard places all units in a targeted area – friend or foe, including champions, minions, monsters and turrets – in stasis. Frozen units are immune to all damage until the effect wears off.
That last one is my favorite. Gotta love friendly fire being introduced! Check out Bard’s full story here.