Blue Isle Studio Answers Your Most Pressing Questions About Their Upcoming FPS LEAP
Find out how the game will be monetized, what kinds of modes are planned, and more.
It hasn’t been long since Blue Isle Studios held the first beta event for their upcoming FPS LEAP. But, as is generally the case with these things, players have questions, important questions. They want to know how much money they’ll have to drop on the game – if any at all. They want to know what modes the game will have. They even want to know if it’s going to be available on consoles and if there will be controller support.
Today, the devs answered some of these questions (Okay, they answered all of the ones I listed above, plus some more.) in a brief post on the game's site. For those wondering about the cost, we don’t have an exact price yet, but we do now know that the game will be buy-to-play with a fixed price. As for cosmetics and in-game items, the only thing said about those is that while the game is in Early Access, those particular items will be purchased using in-game currency. This seems to imply that that will change once the game goes live.
On the topic of game modes, the post notes that players already saw two of them during beta: Control and Stomping Grounds. More are on their way. In fact, they encourage players to check the game’s social media to get a tease of another mode titled Asset Assassination. Competitive modes were also addressed with the developers noting that the game doesn’t currently have one, but that that doesn’t mean it can’t happen. For now, they’ve created smaller player counts to allow for 10v10 matches.
Moving on to the console topic: Players are in luck. A PlayStation version has already been announced – with a trailer and everything – and the Xbox trailer is on its way. Speaking of support, it seems that modders are in luck as the devs planned to support modding from the start.
Finally, they address the timing questions. That’s when the next beta is taking place and when the game will launch. Neither of these has a definite answer. We do know that when they do a beta it will run for one to two hours and will be announced a few days beforehand. As for launch…the best we’re going to get is “sometime this year”.
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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
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