City Of Heroes Private Server Admin Seeks To Release Code, After Identifying Info Is Scrubbed
With all their melodramatic twists and turns, I've heard comic books referred to as "soap opera for geeks." This week, it's a superhero MMORPG that everybody's talking about, and its affairs bear a resemblance to the trashiest of soap operas, with long-held secrets, astounding revelations, and death threats -- but thankfully, no sex.
As we reported on earlier this week, a private City of Heroes server had been operating in secret for six years, using what appeared to be original source code leaked from a developer for the game. MassivelyOP broke the story and, early this morning, published a follow-up that included both an update on what's happened over the past few days as well as a few interview questions with the admin/lead developer of the secret server, Leandro Pardini, who participated in a chat session on the SEGS server last night. Here's a summary of what was discussed:
No brief summary can truly encapsulate the entire story, so I encourage our readers to go to MassivelyOP to get the full breakdown on everything that occurred, and is slated to occur. My advice, though, is to temper one's expectations. While the new information seems promising for players who were hoping to one day return to Paragon City, NCSoft could shut it all down in the blink of any eye -- or, more appropriately, with a snap of their fingers.
About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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