Daybreak Game Company Confirms Layoffs, Estimated At About 70 Employees
It's been a rough year for Daybreak Game Company, and Christmas is about to get a little rougher for a large chunk of its (former) employees. The developer is undergoing yet another round of layoffs, which we first learned about via former Daybreak and Sony Online Entertainment CEO John Smedley, who tweeted:
70 people is a lot
— John Smedley (@j_smedley) December 7, 2018
really really really angry right now. It's December FFS and this is how you treat employees @DaybreakGames come on.
— John Smedley (@j_smedley) December 7, 2018
We reached out to Daybreak and received the following message:
- We are optimizing our structure to ensure we best position ourselves for continued success in the years to come. This effort has required us to make some changes within the organization and we are doing everything we can to support those impacted in this difficult time. As we look to improve efficiencies and realign resources, we remain focused on supporting our existing games and development of our future titles.
Daybreak would not confirm the number of people let go, or what teams they were a part of, but Smedley estimated that 70 people represented "about 30%" of the company.
We'll update this piece if we receive any more information. In the meantime, we wish the best for those impacted by these layoffs.
About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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This year it seems to be a running theme to fire the large amounts of staff just before christmas bonus pays etc
scummy move if you ask me
Reto.Moto the developers of another free to play game Heroes and Generals also laid off half of their staff just a week ago
The only difference here : Daybreak games probably has a considerable amount of programmers etc left and probably only cut down on PR,Art designers etc while Reto.Moto basicly fired a large amount of their programmers
I dont know how common it is in the industry to cut off people just before christmas to avoid bonus payments etc but It leaves a very bitter taste in my mouth