Destiny 2 is about to release its latest expansion, Lightfall, alongside its Season of Defiance. This new season’s primary goals will be to expand players’ imaginations, bring the challenge back to Destiny, enrich content, and connect our Guardians. In addition, Destiny also has plans to simplify the progression system and this means reducing the number of currencies in-game.
Destiny will no longer be asking players to hold on to stacks of season currency, but will instead be dropping singular keys throughout a player's playtime that will allow Guardians to extract better rewards from the chest at the end of seasonal activity.
There will also be fewer craftable weapons going into Lightfall, with more value being placed on random perk rolls. The game will introduce enhancement to ensure that non-crafted weapons can stand up to crafted ones. This feature will allow players to take random rolled weapons and enhance their existing roll, matching the full power of a crafted weapon
As for bringing the challenge back to Destiny, this will require “a two-pronged approach.” Starting with Lightfall, the team will be moderately increasing ability recharge time across a wide selection of abilities. They’re also adjusting the amount of damage resistance granted by resilience and increasing the energy cost of resilience mods from 1 to 2 for minor mods and 3 to 4 for major mods. In addition, some of the buffs to Guardians’ damage and survivability were just a bit too strong in the old system, and so the team has taken this opportunity for a balancing patch to gear-driven buffs.
Then, to shake up enemy difficulty, Destiny will continue to use its difficulty knob that enforces just how over-leveled they will allow players to be compared to the enemies they are fighting. This knob has always been present across Destiny’s activities, and they have promised not to set the level quite as intense as the Battlegrounds playlist, but instead want to use this setting to make Vanguard Ops a lot more engaging to the average Guardian starting in Lightfall.
In the Season of Defiance, the game developers also plan to reintroduce Countdown mode and add a new respawn variant called Countdown Rush. They also plan to conduct Crucible Labs experiments, including a new mode called "Checkmate Control," where players must use strategy and skill to succeed as weapon damage, ability uptime, and ammo are modified. More classic and new game modes will be released later in the year.
Lastly, Destiny 2 has sometimes been criticized for feeling isolating to players who don't have friends to play with. To address this, the game developers plan to enhance the game's communication features in the future, although it will not be implemented immediately with the Lightfall update. The developers aim to increase the frequency of text chat channels to improve communication between players and eventually add deeper chat moderation, improved filtering, and larger features such as speech-to-text.
Now, this update on what's to come was giant and those who want to read the full details can always head over to Bungie’s site to read all there is to know before Lightfall’s launch.
About the Author
Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
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