Epic Games Makes Paragon Assets Available For Free In Unreal Engine 4

Jason Winter
By Jason Winter, News Editor March 19, 2018
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In a little more than a month, you don't be able to play Paragon any more. But you will be able to use the game's assets for your own projects, thanks to another bout of generosity from Epic Games.

Developers using Unreal Engine 4 can now make use of characters, skins, animations, VFX, dialogue, and environment components from Epic Games' MOBA. The assets are being released for free, despite Epic claiming they were developed at a cost of $12 million. Epic intends to release more asset packs throughout spring and summer 2018.

What does all this mean? In theory, this means that a game like, say, PlayerUnknown's Battlegrounds -- which uses UE4 -- could incorporate Paragon's characters into its games, possibly as skins. As a developer, I'm not sure I'd care about using assets heavily linked to characters from a "failed" game in my projects, but there could still be plenty of more anonymous assets, such as animations or environmental objects, that could come in handy.

This news should also signify that there's no chance Paragon is coming back, no matter how many signatures a petition gets. Companies don't generally give away millions of dollars worth of assets if they're planning to make more money with them.

You can read the full announcement on the Unreal Engine 4 site.

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In this article: Epic Games, Paragon.

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (3)

Pretentious Writer 3 years ago
If you don't be able to play, then you don't be able to slay.

sss 3 years ago
I predicte this decision! GOOD ! This moba was much better then any existing crap ! Anyway i dont like any of them brainless oen map pvp in every moba, there shoudl be something new, moba with progressing and rpg elemnts, existing mobas air brainless pvp over and over and over.. the real mechanic for moba succes is Smashmuck champions, you progress there , rpg elements, gameplay was so cool too but can implement mechanics in some progressive mobas, game is still alive like i know on consoles SMC.

AShoppingCart 3 years ago
Nice going to see a lot of Paragon updates for Unreal.


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