Developers using Unreal Engine 4 can now make use of characters, skins, animations, VFX, dialogue, and environment components from Epic Games' MOBA. The assets are being released for free, despite Epic claiming they were developed at a cost of $12 million. Epic intends to release more asset packs throughout spring and summer 2018.
What does all this mean? In theory, this means that a game like, say, PlayerUnknown's Battlegrounds -- which uses UE4 -- could incorporate Paragon's characters into its games, possibly as skins. As a developer, I'm not sure I'd care about using assets heavily linked to characters from a "failed" game in my projects, but there could still be plenty of more anonymous assets, such as animations or environmental objects, that could come in handy.
This news should also signify that there's no chance Paragon is coming back, no matter how many signatures a petition gets. Companies don't generally give away millions of dollars worth of assets if they're planning to make more money with them.
You can read the full announcement on the Unreal Engine 4 site.
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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