We still don’t have an exact date for Rocket League’s free-to-play move, but we do have a little more information on how much it will cost. Yes, it’s “free-to-play,” but will it really be free to play, especially on consoles? The answer to that is “yes,” “yes,” and “probably not.”
Rocket League won’t require you to purchase a subscription service on PlayStation 4 or Nintendo Switch, as per those consoles’ usual policies regarding free-to-play online games; this was confirmed in the latest blog post from Psyonix. And, seeing as how it’s not mentioned in the post, it appears you will need an Xbox LIVE Gold subscription to play Rocket League on the Xbox One, which is the usual policy on that console. That’s been the way of things for years, despite some notable F2P devs having an issue with it, but Microsoft doesn’t seem to be in any mood to change things.
Other information from that blog: The seasonal season will be streamlined, with Competitive Seasons, Competitive Tournaments, and the Rocket Pass all following the same schedule. If you’re planning to grind competitive, there’s a new top rank, Supersonic Legend, as well as a soft reset for the lower ranks, to help ease in new F2P players. And speaking of new players, there will be a new tutorial and set of challenges to help them get accustomed to the game.
There will be a Rocket League update in mid-September, “and the launch of free to play will follow shortly after,” Psyonix said. That should technically push it past its initially promised window of “summer,” but it probably won’t be too much later than initially expected.