CWAVESOFT’s side-scrolling brawler Hyper Universe doesn’t have too much longer until it officially launches, moving out of payed Early Access to full-blown free-to-play. In fact, the game will launch in mid-January — just a few weeks away.
Since it’s arriving just after the new year… and since it’s kind of a tradition for game developers to issue a producer’s letter around this time… the game’s Producer Hyun K. decided to use this opportunity to discuss the game’s soon-to-be monitization model. As noted in the letter, the development team intends for Hyper Universe to be a “true free-to-play game”. They want to assure equal entry to all players and that money spent on the game doesn’t grant anyone advantages over other players.
In an effort to assure this is the case, CWAVESOFT has decided that players will only “pay for bling”. The cash shop will consists of Hyper skins ranging in price from $6 to $13 depending on how much effort was put into creating them. So, if you’d like that shiny new skin that comes with additional voice work, you’ll be paying more.
In addition, there will be packs containing Hypers, skins, slots, and emotes available. These will not be random loot boxes. There are no plans to add RNG items and equipment can only be bought with the in-game currency.
Speaking of unlocking Hypers. You will not have to purchase them with real cash — although you can pick them up at $5 a pop. Those looking to keep their money can opt to unlock hypers with GP earned through the game’s crafting system. Each hyper unlock costs 15K GP. Players will also be given additional GP and Hyper Coupons at specific levels to allow them to obtain even more Hypers.