Leaked Documents Show What Roblox Had To Go Through To Do Business With China
Roblox fully expected to be hacked going into the deal.
Newly published documentation by a criminal hacker who was attempting to extort Roblox unintentionally shows through said documentation just how difficult and highly controversial it can be to break into international markets as a game company, especially when said country has such strict censorship laws in place.
The publication on Motherboard offers an inside look at Roblox’s 2017 attempt to enter the Chinese market. To comply with Chinese censorship laws, Roblox would need to make sure that any maps created in the game “respect[ed] the integrity of the country and [did] not misrepresent the Chinese territory,” this would include the recognition of Beijing’s claim of self-ruled Taiwan as part of its territory, according to a presentation given to Roblox by Tencent (the company Roblox eventually partnered with). In addition, users and developers “must not tamper with historical facts” and “must not appear any images or names of national leaders.”
Roblox was also prepared for additional issues that may come from the partnership. To start, Roblox was expecting that its game would be hacked by whatever partner could bring Roblox to China. “Expect that hacking has already started,” reads one bullet point. “Expect hundreds of people working on reverse engineering the code.”
While Roblox did eventually go with Tencent, they were also considering the pros and cons of working with NetEase. NetEase is the same company that has been handling the recent publication of Diablo Immortal in China that may launch next week following delays. Still, despite the decision to partner with Tencent, five months after Roblox’s launch in the country, the company temporarily shut down the Chinese client in order to take “important transitory actions.”
For more information on what Roblox prepared for in entering the partnership, please check out the full post here.
Related Articles
- Why The ABK And NetEase Partnership Really Ended: "Threats", Investments In Activision Competitors, Chinese Regulations, And More
- Roblox Corp. Could Have Lost $150 Million In SVB Crash, They'll Be Getting It Back Though
- Top 5 Free to Play Weekly Stories - Roblox Losses Near $1 Billion & Blizzard Takes More "L"s Ep 544
About the Author

Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
Read Next
Halo Infinite Multiplayer Is Sometimes Causing Players To Use 1GB Of Data Per Game
It’s safe to say that people are not happy.
By Aspen Pash - 8 months agoYou May Enjoy
The UK’s CMA Shrinks The Scope Of Investigation Into Microsoft ABK Merger. Says "Won't Hurt Competition"
The regulator has decided that the merger won’t hurt competition in console gaming.
By QuintLyn Bowers - 5 days agoWatch The New Trailer For Lan, Coming To Tower Of Fantasy Next Week
Lan arrives in update 2.4.
By Troy Blackburn - 1 week agoUnreal Editor for Fortnite Is Finally Here, And It Totally Changes The Game
Check out Epic Games' presentation, then try out the public beta for yourself now.
By Matthew D'Onofrio - 1 week agoNew Blue Protocol Gameplay, Area, And Mechanics Shown In Developer Livestream
Take a peak at Montegnor Valley plus wall climbing and get ready for the upcoming Network Test.
By Matthew D'Onofrio - 1 day agoRedfall "Looking Into" Removing Always-Online Requirement, Was Originally Slated For PS5 Release
Players could possibly get their wish with the removal of the always online requirement for single-player.
By Troy Blackburn - 1 week agoNew World Delays Season 1 Fellowship & Fire, Doesn't Detail The Issue
It looks like we won't be getting the big New World update tomorrow.
By Troy Blackburn - 2 days ago
Discussion (0)