It’s that time again. The Magic: Legends dev team is back with another behind-the-scenes look at another one of the game’s environments. This time, we get a peek at Tazeen, the jungle continent found in the plane of Zendikar.

The post explains how the developers needed to make their zone design work with the set camera angle of the game, requiring them to use lower areas to convey the denseness of the jungle. Since players will not be able to look up in Magic: Legends, the developers needed to find a way to make players feel like they were in a massive dungeon with tall trees covering them in a canopy obstrocting the sunlight. To do this, they used a combination of lighting tricks and placing thin items that give the illusion of height.

The post also explains how they created vistas using silhouettes and fog and how they chose to light the jungles. If the screenshots are anything to go by, the devs have been rather successful in creating an interesting jungle environment filled with ruins, impressive views, and more. As always, this is another one of those dev posts that will be of great interest to anyone facinated with game design and you’ll want to read it in full on the game’s site.

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.


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