Marauders Reaches 30 Million Raids For First Month Of Early Access, Patch Today Debuts Two New Weapons

Their first major content update, "Ace," will drop sometime in December.

Anthony Jones
By Anthony Jones, News Editor Posted:
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Marauders 30mil Milestone & Updates

Since going into Early Access on October 3, Marauders has surpassed its 30 million raids milestone, seeing players of all shapes and sizes explore deep-space battlegrounds for valuable loot and engage in tense firefights. Developer Small Impact Games say they averaged "one million [raids] per day," which will likely grow in the wake of today's patch and teased upcoming content.

Stats-wise, Small Impact revealed most raid runs were solo players making up 59% of its staggering 30 million clocked. As an extra tidbit, most players racked up four kills during raids, looted the Sten weapon, and grabbed over 9.2 million health-reviving bandages.

Alongside their celebrations on an impressively active first month, a brand-new patch now available today introduces two weapons - the experimental EM-2 rifle and the iconic Webley Revolver - used by British armed forces in real life to the game. Numerous quality-of-life improvements were also implemented, including map cycling to prevent raid repetition, additional airlock access on all maps to facilitate player congestion, a toggleable lean option, and more. You can read the list of updates on the Marauders' Steam page.

After their announcements, the devs dropped a teaser trailer for Marauders' first-ever major content update for Early Access. Codenamed "Ace," the update is planned to arrive sometime in December.

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In this article: Team17, Marauders, Small Impact Games.

About the Author

Anthony Jones
Anthony Jones, News Editor
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.

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