Your Friends Are Trying To Kill You: Killer In The Cabin Fully Releases Today On Steam

After patching the game up through Early Access, it's finally ready for launch.

Anthony Jones
By Anthony Jones, News Editor
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Killer In The Cabin Release

Independent developer Games People Play is launching their multiplayer hyper-social deduction and survival game Killer in the Cabin today on Steam. After months of Early Access testing and patches based on feedback from their community, the game is polished enough for a bonafide release.

On Steam, Killer in the Cabin will have a discounted $4.49 price tag, which will return to its original $4.99 after May 19. The social survival game uses a sandbox environment molded as the desolate Norwegian mountains, pitting an undercover killer against survivors within a group. Within a 15-minute game session, up to 8 players in the game will need to communicate, use deception, and survive in harsh conditions to win. Danger looms everywhere, making gathering supplies, discovering shelter, and even sharing food an ordeal since, depending on if you're the killer or not, you'll need to be careful.

Lead Developer Jack Kristoffersen was psyched to see the game leave Early Access, speaking on Killer in the Cabin's origins and its community:

“What started off as a father-son bonding project and a love letter to social deduction games has evolved into the fully-fledged game, Killer in the Cabin, and we couldn’t be happier. Thank you to the community who, during the development process, provided us with invaluable feedback to optimize the game. It’s a somewhat sadistic pleasure to know that players can now murder each other in the most fun yet safest way possible.”

Are you going to play Killer in the Cabin soon on Steam? Let us know how it goes in the comments!

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About the Author

Anthony Jones
Anthony Jones, News Editor
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.

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