Myth Of Empires -- International Vanguard Edition Set To Launch On March 2

Will use its own launcher and website to handle sales, following its removal from Steam.

Jason Winter
By Jason Winter, News Editor February 24, 2022
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Myth of Empires International Vanguard Edition

A quick recap on the Myth of Empires saga: Angela Game's medieval war title was delisted from Steam in December following a DMCA takedown request that we later learned was from Snail Games. Snail claimed that Angela used some of the code from Ark: Survival Evolved to make Myth of Empires and accused Angela of "scrubbing" its code to remove references to elements in Ark's code.

Angela denied the allegations, setting up a beta for its own launcher in January to sell the game directly. Today, Angela Game announced that the launcher will, uh, launch on March 2, offering the Myth of Empires -- International Vanguard Edition for $24.99, or $69.99 for a three-pack of the game. You can purchase the game via the store on its website.

For those of you who only know about the game via its legal proceedings, here's a description of how it actually plays:

It is a survival/sandbox game which uses the ancient Eastern Continent as its setting. The game features a high degree of freedom: players will fight to survive the wilderness, construct bases, craft items, and more. They will also lead their guild to conquer enemy guilds, loot their bases, allowing them to build and expand their own empires.

Myth of Empires offers a 64-square-kilometer map to explore and conquer, 1,200 recipes, 25 development trees, a "16-level nobility system," and over 100 achievements. The International Vanguard Edition will add several features that weren't part of the Steam version of the game, including new recipes, building skins, and cloaks. A new map, leaderboards, and different combat options are in development.

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About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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