New World's latest 1.7.2 update is now available for download, re-launching the Turkulon event and implementing numerous fixes for combat/AI, in-game performance, progression, and many more areas. Also, later in the week, a selection of legacy servers will merge to create "healthy world populations."
Like last year, the returning Turkulon event tasks players with defeating a massive turkey spawning around Aeternum. Doing so will reward players with event loot, some items having limited daily drops. For example, you can collect five Massive Turkey Legs daily and use them to make a meal that boosts a character's constitution and luck for 40 minutes. The event will run until December 7.
Amazon Games has also resolved bizarre bugs, streamlined the player experience better, and clarified aspects of the game in this new patch. Some highlights are that players won't desync anymore while triggering an ability used after unequipping a weapon, the Blunderbuss re-gained the Apparatus and Barbed Netting upgrades on its mastery tree, and players should be able to continue playing through short Steam outages.
As for changes, Amazon has made defeating the bosses within the "Rumble on the Docks," "The Captain's Arrival," and "Sneed's Revenge" no longer give experience as an extra reward. Amazon stated the experience rewards should "now [be] more in-line with the level of each encounter."
Many players can expect their legacy server to get merged into another at the end of the week. In the wake of Fresh Start Worlds' success, Amazon has decided to bring together particular servers after evaluating a combination of "average concurrency, active characters, faction population," and more to determine which ones to merge.
The servers listed on their forum post, including Central Europe's Thule world uniting with Caer Sidi and many others, will happen on Friday at 10:00 a.m. relative to the server region's local time zone. Amazon has added unique in-game messaging and blocks for events like this, wars, invasions, and other significant instances to keep players aware of what's happening.
When the server merging begins, all applicable servers will be down for 30 minutes. The developers have no plans to merge other legacy servers currently but will continue "monitoring all existing worlds to ensure healthy world populations."
About the Author
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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