The Dauntless team wants to hear from you. And they’ll tell you about the game and make changes to the game based on your feedback!
OK, that’s not exactly stunning news in the world of game development, but it’s still nice to see it spelled out. In a blog post on the Dauntless site, you can read about placeholder assets, transparency, and how the devs might tell you about large plans but not be able to give too many details immediately.
To veteran gamers, none of it is earth-shattering, but new people are entering the genre every day, like this guy. Better to put it in writing now than risk people getting mad about “promised” features later. Which they totally won’t, now that this disclaimer is out there, right?