Fancy yourself a headless hero of old that can never die and always seeks to wage war? Check out SMITE’s newest god, Xing Tian. The free to play MOBA from Hi-Rez Studios has introduced the latest god today and players can now run around with a face on their chest in combat.

How do you implement a god that cannot be killed into a MOBA relying on player deaths to move the game forward? You give him a stacking passive that quickly adds HP and an Ultimate that allows you to scoop up opponents and literally throw them into a terrible position allowing them to be mowed down by teammates. Add in an enemy attack debuff and you have a terribly survivable god.

Take a look at Xing Tian’s abilities:

  • Passive : Smouldering Rage-Xing Tian gains stacks of Smouldering Rage each time he hits an enemy with an ability (max 12 stacks). For each stack of Rage Xing Tian has, he gains HP5 (+3). Stacks last 18s.
  • Furious Roar-Xing Tian shouts from his chest with great force, 70/100/130/160/190 (+60% of his Magical Power) and reducing their Basic Attack damage by 30/35/40/45/50 for 1.5/2/2.5/3/3.5. Enemies take % of max Health as damage over time (+2.5% per second) as well. Cost: 55/60/65/70/75. Cooldown: 15/14/13/12/11s.
  • Hook Slam-Xing Tian first launches an attack with his axe, knocking the opponents into the air before slamming them into the ground and rooting them for 1/1.25/1.5/1.75/2s. Axe Damage: 30/50/70/90/110 (+25% of his Magical Power). Slam Damage: 60/100/140/180/220 (+45% of his Magical Power). Cost: 70/75/80/85/90. Cooldown: 18s.
  • Sky-Cutting Axe-Xing Tian leaps forward dealing 65/85/105/125/145 (+30% of his Magical Power) damage to enemies when he lands and may leap again within 2s. While in the air, Xing Tian has increased protections (10/20/30/40/50), which are refreshed if he connects with a target. Using another ability during this time cancels the additional leap. Cost: 65/75/85/95/105. Cooldown: 14s.
  • Ultimate : Whirlwind of Rage and Steel-Xing Tian spins his axe three times in succession, dealing 50/75/100/125/150 (+50% of his Magical Power) per swing and sweeping up his enemies before throwing them. Cost: 100. Cooldown: 100/95/90/85/80s.
  • Head over to the SMITE website for the full patch notes.

    Mike "Magicman" Byrne has been a part of the MMOBomb family for years and serves as the site's current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.


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