Riot's Latest Dev Insight Post Explains How A Cutsie Pop Star Ended Up Fighting In The Rift
Those folks at Riot do love their lore, even if it might not make sense at first glance. Like, how does a cat-loving, selfie-taking pop star whose primary aesthetic seems to be, "You can never have enough glitter", end up battling her way through the Rift? Luckily, League of Legends' devs, writers, and artists are more than happy to explain how we got where we're at -- in this case via the latest Champions Insights post on the game's blog.
This latest post discusses what went into creating Seraphine, the ultra-cute, ultra friendly pop idol from Piltover and Zaun. The post, which is extremely lore-heavy, covers everything from Seraphine's narrative origins to how the dev team hoped to use her to address player issues with team-play and how they hope she encourages teams to work together. This means finding ways to encourage Seraphine's team to gather around her, and interestingly, her music plays a big part in that.
Seraphine's music is used to clue team members in to taking advantage of her passive, which provides buffs and heals. The quality of these buffs is based on how many of her team members are nearby to take advantage of them, offering even more reasons for players to work together.
Of course, this is just a general summary. If you're interested in the lore and deeper mechanics, you will need to read the post on the League of Legends site.
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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
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