Anomalies are one of the endgame group encounters offered in Skyforge, and today the My.com/Obsidian/Allods Team guys opened the portal to explain this type of content.
Anomalies are content meant for five players — excuse me, five gods — who gather together in a refuge knows as Tessa’s Sanctuary and are whisked away to an unclaimed resonator. Resonators “produce bursts of abnormal energy, which for unknown reasons attract hostile creatures,” which the party is then tasked to eliminate. The more enemies killed within the range of your resonator, the greater your rewards. Anomalies have multiple levels, eventually culminating in a “heart,” where the most challenging enemies await.
Another stat, called Tactical Sense, will be needed to combat anomalies, and it sounds like any number of special stats needed to take on high-level encounters in other MMOs.
There’s a catch, though: Other parties might also be in the area, trying to draw monsters to their resonator. This can lead to a competition between rival groups, which I’m sure won’t lead to any kind of toxic behavior, accusations of kill-stealing, and vulgar name-calling.