Star Trek Online Adding "Player Potential System"
Star Trek Online is adding a new system to improve matchmaking for PvP. The new system, known as the Player Potential System, calculates the potential of a player by taking their equipment and specializations, and combining that with a special modifier that is generated when they play competitive Ground or Space matches. The more matches they play, the more data there will be for the system to work with. This means that as players compete in more matches, the matchmaking system will improve.
The developer post on this system does note that players will experience a lot of variability in their matches, at first, as the system works to get a bead on their abilities. As they play more matches, the system will tweak the calculations as a player competes in PvP to assure more balanced matches as time goes on.
They also add that the system is smart enough to pick up on if a player is winning or losing too often. If this happens, then it will drastically change their Player Potential.
More details on the this new system are available on the Star Trek Online blog.
Related Articles
About the Author

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
Read Next
New Tactical CCG Shardbound Releases Into Early Access, Includes Twitch Participation
Another CCG with board-game elements has hit Steam -- and hey, it actually looks pretty nice, both in terms of graphics and gameplay.
By Jason Winter - 6 years agoYou May Enjoy
Starship Troopers: Extermination Q&A Talks Weapons & Adding Items From The Animated Movies And Even Starship Troopers 2
There's plenty of questions and answers.
By Troy Blackburn - 1 day agoGo Back To School With The Lost Ark Mokoko Kindergarten Ark Pass
It arrives tomorrow, September 20th.
By Troy Blackburn - 3 days agoBlood Bowl III’s Season 2 Is About To Kick Off, But Some Awaited Changes Just Aren't Ready Yet
It’s time to introduce a new faction.
By QuintLyn Bowers - 2 days agoEpic Games Chief Creative Officer Who Helped Create Fortnite Leaves Company After 25 Years
And the victory royale goes to Donald Mustard.
By Matthew D'Onofrio - 1 week agoNew Abyss Online Q&A Reviews Plans For PvE, PvP, And Why NFTs/Blockchain Were Part Of The Plan, But Aren't Now
While we knew most of this from our interview, now the team is officially posting their rationale.
By Michael Byrne - 1 week agoUbisoft Montreal Implements New Partial Return-To-The-Office Policy For Employees
This decision contradicts the company's earlier stance, when it expressed a desire for a hybrid working model.
By Matthew D'Onofrio - 4 days ago
Discussion (0)