Battlefield 2042 has had a rough go of it early on, with numerous bugs and other lackluster features leading to damning reviews -- currently 35% on Steam and 2.2 user score for the PC version on Metacritic. Electronic Arts and DICE are looking to correct that, with today's promised patch that implements a number of fixes and other improvements to prop up the game following its disappointing launch.
The summary of those changes can be found here, highlighted by a few major changes. Weekly missions are now a part of the game, each of which offers a unique cosmetic reward. There are more game mode layouts, new templates, and new custom modes for Portal, as well as new logic options for the Rules Editor, which will let you determine the source of fatal damage for a player.
Customization screen menus have been streamlined to require "less clicking around," and the gameplay UI also offers "increased visibility and reduced clutter." Over 150 small fixes have been applied to maps, fixing issues such as visual glitches, spawning errors, collision issues, and audio flubs.
It's a long list of changes, which gives the impression of a game that's in beta, not one that launched two weeks ago. DICE plans on issuing another update to address further issues later in December
For those looking for some shred of good news regarding the game, think of it this way: For as much vitriol as Star Wars Battlefront II received during its initial days, it's now sitting at an 89% positive rating on Steam. Those injuries were caused by the game's loot box system moreso than its gameplay, but it might give some hope to the team at DICE, as well as players, to know that a game that was so reviled at launch can rebound and become a well-respected title down the line.
One member of that team that won't be a part of that potential revival is DICE GM Oskar Gabrielson, whom Gamespot reports is leaving the company "to pursue a new endeavor outside of EA." Respawn Entertainment head Vince Zampella is "taking on a bigger role as the new overall boss of the Battlefield franchise" and Halo designer Marcus Lehto will build a new team in Seattle to handle the game's storytelling aspects. Those will include a new initiative to create a "connected Battlefield universe," which Zampelle said will "harness the power of Portal and user generated content that puts creativity in the hands of our players."
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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