Ubisoft Is Forced To "Rollback" Player Proficiency Points In The Division 2 Due To Kill XP Gain Oversight

Many fans on Twitter are upset by this unexpected setback.

Anthony Jones
By Anthony Jones, News Editor Posted:
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Division 2 Update

The Division 2 team at Ubisoft took to Twitter today to announce that they were "forced to recalculate" every player's Proficiency points due to a discovery that kill XP gain was higher than it needed to be. To protect the long-term balance of the game, players will have their Expertise level rolled back to its accurate level, which made fans on Twitter unhappy.

The adjustment will debut today and impact a slew of active players during The Divison 2's Season 9. Alongside the lowering of Expertise level for players who built it up by mowing down mobs, upgraded items will share the same impact. As compensation for this setback, Ubisoft will give out SHD caches, including materials for all affected players. But as to when that would happen wasn't confirmed by the company, leaving players on a waitlist to hear more later in the week.


To make matters worse, Ubisoft stated that it isn't possible to "grant the exact same amount of materials invested" in the items affected, putting players who spent hours grinding out gear and levels in a bind.

"Screw this if u are gonna rollback every single player, rip my time and hours," said a Twitter user, another responding that "this is gonna rub a lot of players the wrong way." From most comments on Twitter, it's clear that players are against Ubisoft halving their Expertise level rolled back, even if it's a fix to a lingering problem. The act of removing hours of time from a player's character isn't an easy decision to make for a multiplayer game that requires investment and it seems Ubisoft might fail at offering adequate compensation for the setback, potentially shooting players back by weeks.

Do you think Ubisoft could have handled the situation better? Let us know in the comments!

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About the Author

Anthony Jones
Anthony Jones, News Editor

Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.

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