Who doesn’t love to hate matchmaking in PvP games? Going live tomorrow, Wargaming’s patch 9.18 implements a new framework for that thorny issue in World of Tanks, along with changes to light tanks and artillery.
The improved matchmaker will guarantee that all matches involve vehicles spread out over no more than three tiers, with a 3/5/7 highest/middle/lowest split between those tiers to ensure each team is fairly represented. Some of those new high-tier tanks will be the new Tier X light tanks, which are fast and fragile but enough firepower to take down their heavier foes.
If there’s one thing World of Tanks players hate more than bad matchmaking, it’s SPGs (artillery). The dev team has introduced a new “stun” mechanic to artillery splashes designed to reduce the number of one-hit kills while having the potential to disable multiple tanks.
Overall, 9.18 is being dubbed “one of the most significant updates we have ever introduced to the game.” The update will force the game to go offline from 1:00 to 7:00 a.m. PDT tomorrow morning, the 18th. You can learn more about the changes in today’s brief dev log, the longer dev blog from last month, or the full patch notes.