Unfortunately, after the original posting of this piece Little Orbit was forced to delay the update. This delay was the result of discovering a late-stage issue with the new anti-cheat system and was announced by the company’s CEO Matt Scott.
I have to make a difficult call this morning.
This morning at 3am, we got everything staged for all the updates, but during some final testing, we noticed a problem with Easy Anti Cheat. The team has spent the last several hours working with Kamu to address it, but I don’t see a quick resolution.
All four planned updates are intermingled into the same build, so there is no way for me to break out individual features at this point.
At this point I have several options:
1) Keep servers offline to do further troubleshooting for an indefinite amount of time
2) Launching without Easy Anti Cheat enabled
3) Rolling back and delaying the launch
I have decided to delay the launch and make sure we do this correctly. Unfortunately, we will have to correct press releases and stop planned marketing efforts.
We’ll try this again next week.
Today, Little Orbit released the biggest update for APB Reloaded since they’ve acquired the game. A major feature of this update is the beta for the new Riot mode, which goes live today. During this phase, they’ll be holding off on introducing things in order to collect plenty of data and ensure the mode is up to snuff.
That said, players will be able to earn free rewards for ranking up during the beta and can even get their hands on a new weapon skin — seen above.
The update also includes a new Joker Mystery Box, a new legendary weapon, and an all-new anti-cheat system. The new anti-cheat system replaces BattlEye and is an integrated system connected to the game’s report system. This makes it easier for the dev team to make use of data provided by players.
For a full rundown on all of these features, including instructions on how to participate in the beta test, hit up the APB Reloaded site.