Little Orbit is bringing revenue sharing to its GamersFirst publishing platform. Little Orbit is expanding the platform to include revenue-sharing for user-generated content.
They're calling it Web 2.5, merging traditional free-to-play game mechanics with blockchain in an effort to give players and creators revenue opportunities and asset ownership. Players will be able to sell their digital items while content creators can monetize sales and commissions on item transactions between players.
"GamersFirst is paving the way for a new era of creativity and innovation in the gaming industry. With this expansion, we're creating an unparalleled creator economy that will allow our platform to scale and provide gamers with revenue generation unlike any other. We're aiming to create a powerful global virtual economy through our Web 2.5 strategy," said Matthew Scott, CEO, Little Orbit.
The first title to utilize the tech will be Little Orbit's upcoming ship-based first-person shooter, Ships That Fight Underground (STFU). Players can buy and sell customized ships, while content creators can design asteroid levels for community play. In-game currency can then be converted into real dollars.
"We've made it easy for players to buy in-game items just like they're used to doing in all free-to-play games now,” Scott continued. “They can trade or buy items in-game without ever touching blockchain assets. The only time they ever have to engage in a blockchain transaction is when creators want to convert the coins they've earned from affiliate revenue, or when players want to cash out items in their collections.”
About the Author
Troy “Noobfridge” Blackburn has been reporting on the video game industry for over a decade. Whether it’s news, editorials, gameplay videos, or streams, Noobfridge never fails to present his honest opinion whether those hot takes prove to be popular or not.
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