Bungie Outlines Destiny 2 Nerfs And Buffs Intended To Normalize Super Regen And Other Effects
It's time for yet another This Week at Bungie post. As the next Destiny 2 season draws closer (August 24) the team is providing more details on what they have planned for the game -- not just for this coming season but over the course of the next few seasons. In this post, they focus on plans for fine tuning. Things they're planning on addressing include buffing and nerfing exotic armor and tweaking controller sensitivity.
As far as controllers go, they're boosting sensitivity to bring input in line with keyboard and mouse setups. Some of these tweaks include adding a sprint turn speed scaling option, adding sensitivity options, and adding an ADS sensitivity modifier.
The bulk of this week's post concentrates on the changes to gear, with the first set having to do with Exotics that refund Super energy. Because these tend to steal the show compared to other items, and are often considered the only real option when gearing up for certain content, Bungie is standardizing how they work and adding a cap on the Super uptime they provide. They're not just nerfing the items and walking away, however. To compensate for the changes they're reworking perks to increase their refund minimums.
In addition, they're reworking less-loved items to make them more viable choices. The post details changes to several pieces of gear divided by class. These changes include things like adding a secondary effect based on subclass type, adding mods, and more.
The post also reveals two new weapons and a new set of armor that will be included in the upcoming Iron Banner. The armor is shown above. This is the Iron Forerunner set, "pulled from the depths of the forgotten seas".
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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.
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