With the Playstation 4’s release less than a month away, the consoles ensemble of ported PC titles are busy sprucing themselves up for the big day. DC Universe Online seems to have realized their tight fit superhero pants seem a little saggy, and their once illustrious capes now have frayed ends. So in an effort to utilize more of the PS4’s pixel pushing power, SOE unveiled Game Update 31.
The update, which will go live on both PS4 and PC versions simultaneously, offers improved textures, lighting, and effects throughout the game. SOE offered up a video example featuring some of the improvements:
To be quiet frank, for all the praise SOE gives the graphical overhaul, the lighting seems to be the only consistent improvement. A few areas did appear to posses a bit more texture detail, but the addition of statically animated banners could hardly be considered a major overhaul. SOE has also done some underlining wire-work, improving the world’s geometry to provide an experience which doesn’t involve you falling through the floor.
For new players, or those who found DCUO’s questing to be anything but efficient, you’re in luck. Game Update 31 will also introduce an improved quest-flow for levels 1-30. Players should now find it easier to progress from one area to the next without a lack of missions, and with new content presenting itself naturally. Characters can now earn Marks of Triumph while leveling as well, expediting the process of acquiring entry level raid gear for end game raid content.
The update will be made available on the PC test server sometime this week, with the full release coming in early November alongside the launch of the PS4.